Anyone who’s played the multiplayer games the Game-cube has to admit that the Game-cube has the best offline multiplayer games this generation.We can’t pick all of the platform’s best games, of course, so feel free to share your own comments section with your own personal favorites….Not all the games on this list are exclusive, but most of them are.
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Sega’s Skies of Arcadia is one of the best JRPGs around, and some people would compare it’s even better than the likes of Final Fantasy, it’s that good.It started out on the Sega Dreamcast, but was later ported to the GameCube in the form of Legends. This version kept everything from the original and added in extra content and tweaked gameplay.
This new content consisted more discoveries, a couple of new story lines, including optional (and difficult) battles with a female pirate hunter, and the new wanted system. This introduced a list of increasingly difficult boss battles with wanted pirates, battles that were far more challenging than any in the main story.
The mix of on-foot exploration, turn-based battles, and epic ship-to-ship confrontations made Skies of Arcadia a brilliant RPG, and the GameCube got the best version, even if the audio was butchered by compression so the game could fit onto a single GC disc.
A commercial failure on release, Eternal Darkness is one of the most original survival horror titles around, and a genuine underrated gem of a game. The story was around Alexandra Roivas, who, after came across a strange book, was thrust into a nightmarish struggle against all sorts of supernatural forces. This struggle spans various time periods, and the player takes control of multiple characters in each of these.
The great feature of the game was the sanity system, which employed a range of tactics to scare the player. As sanity dropped, various effect were used, such as camera distortions, audio hits, and graphical glitches. Many effects even fooled the player by breaking the fourth wall, for instance blue screen error messages and threats of save game corruption. It was different, and brilliant.
Above and beyond this, the multiple characters and ever-shifting temporal story spanning hundreds of years created a totally absorbing take on the genre, one that’s simply never been duplicated.
While Ocarina of Timeand A Link to the Past usually get most of the attention, the GameCube’s Wind Waker is one of the best outings of the Zelda series, and certainly one of the most original and ambitious.
The new, animation look and the ocean-navigating play encapsulated all that made the series great, but the island-laden world and sailing mechanics made for one of the most memorable in the Zelda This formula also made rooting out the game’s many secrets and hidden areas even more rewarding, and sailing the seas often lead to discoveries of cool little diversions and instances.
You may be wondering why Twilight Princess isn’t here instead, or even on the list. TP is a superb Zelda, to be sure, but as it’s pretty much a port, and little more, it’s the platform’s own Wind Waker that takes this space.
Resident Evil is a series that’s been flagging of late, and even serious fans of the survival horror admit that it seems even better days, perhaps no better than its fourth major outing on the GameCube.
Resident Evil 4 was, and still is considered by most to be the best in the series, and it represented a huge turning point in the whole genre.Starring Leon S. Kennedy, RE4 followed on from the events seen in Raccoon City, and took place in a rural Spanish village.
This village was inhabited by some truly strange people, which we would learn were infected with an ancient parasite, worshipped by a dangerous cult.The gameplay of RE4 was a departure for the series, moving to a third-person shooter view, but it kept all of the same RE mechanics, including ammo conservation, puzzles, tricky boss fights and all sorts of crazy, out of control experiments.
Visually was very impressive, and it played fantastically, with a great control scheme, a long and varied story, and had a selection of extras, including the Mercenaries mini game and Ada missions, although not the Separate Ways campaign that found its way into later versions.If you only ever play one Resident Evil game, then this could well be the one to pick (although Resident Evil 2 makes the choice difficult).
Kinda like Crystal Chronicles, except with more freedom but less depth. You have to use your GBAs for controllers in this game too. This is so that when you enter a building, cave, hole, or whatever, not everyone has to go in it: it appears on your GBA. This is possible because the game’s graphics are 2-D.
This game can also be played alone, but because of this, it ruined a lot of the teamwork aspect that made the original Four Swords so fun. The game has a deeper story than FS, and is much longer, but I think the original is more pure fun thanks to the teamwork aspect required to kill enemies or do puzzles. FSA is still one of the Gamecube’s finest multiplayer games, though.
This game gets so much undeserved hate, like so many Nintendo games nowadays. Because there are two people in a kart. If there had been only one, 4/5 of the haters would love it. It beats Mario Kart 64 in nearly every way: a lot more characters, selectable karts, more balance, improved controls, and the multiplayer-only battle mode is actually fun now (gasp!) because the stages aren’t so ridiculously big, and the items have been made better.
The great fun of this game is the items: they can allow even a somewhat unskilled racer to win, meaning you can play this with even people who aren’t that great at racing games. Plus, for a while, this game was playable online thanks to a website that tricked the game into thinking it was LAN play.
Our number one spot has to go to Metroid Prime, and we’re cheating a little by including Prime 2: Echoes, as it’s essentially more of the same with some tweaks.
Back when Nintendo revealed Metroid Prime, which was being developed by Retro Studios and not Nintendo itself, fans expressed a lot of concern, especially when it was revealed that the game would be a first person shooter.
However, any worries soon vanished when the game was released, and what Retro produced was a stunning Metroid title that managed to effortlessly incorporate classic Metroid features and feel with new, first person gameplay.
The world Retro created just oozed the atmosphere Metroid is known for, and the heavy backtracking and power-up collecting play was perfectly balanced, with the various world areas offering unique challenges and barriers players couldn’t bypass without the right equipment, often acquired by careful exploration and/or defeating massive bosses.
Nintendo’s all-star cast of combatants is back in Super Smash Bros. Melee, along with a new batch of brawlers ready to tear it up. The sequel to Super Smash Bros. keeps the same basic premise: Characters duke it out in interactive environments, using special attacks and various items to knock each other into the abyss.
Some new defensive techniques add an even deeper level of complexity to the combat. In addition to traditional battle royal matches, players can select all-new ways to play like Coin mode and Tournament mode.
The game was great solo, but it really came into its own in multiplayer, where it could destroy friendships, and cause plentiful nerd rage. Simple controls belied the deep and complex combat, and few Nintendo games promote such heated rivalry.
Team Star Fox is back for more intense combat as they engage a new threat by air and by land. A few years after disaster was barely averted on Dinosaur Planet, Lylat Central Command gets wind of a new threat spreading throughout the solar system.
The Star Fox team–composed of classic team members Fox McCloud, Slippy Toad, Peppy Hare, and Falco Lombardi, along with some new faces–is sent in to engage this new enemy. Now, as part of the Star Fox team, you can participate in solo or co-op missions or plug in with up to three other players.
The Final Fantasy series explodes onto the GameCube with action-packed multiplayer gameplay and an epic storyline seeped in Final Fantasy style and lore. Final Fantasy: Crystal Chronicles tells the tale of a land covered in poisonous miasma where people depend on precious crystals to stay alive.
By using Game Boy Advance systems as controllers, four players can team up to solve puzzles, defeat enemies, and survive in a land teeming with danger. While much of the gameplay involves hacking and slashing through colorful monsters, Crystal Chronicles is all about teamwork.
In this game,Future Perfect, humanity is on the brink of destruction by the evil Time Splitters. With the support from some familiar faces, Cortez–the tough hero from previous installments – must chase a mystery foe across different time periods to trace the origins of the Time Splitters.
As Cortez, you’ll have get through to get the weapons, gadgets, characters, and environments that are unique to each time period. You can also correct the mistakes made in the past or team up with past and future versions of yourself in battles.
After first sequel, the evil race of TimeSplitters is traveling back into human history authoring events that are leading to the enslavement of mankind.
In control of a motley crew of renegade characters, you must hunt down the TimeSplitters in historical eras like the gangster-ridden 1920s, the lush jungles of Aztec temples, soviet military installations of the Cold War, and futuristic robot factories in space. To end their evil plot, seek and recover the crystals required to seal the rift in time.
The GameCube’s legacy isn’t merely limited to retro, cult appeal, though, and many games on the platform have survived and have been continued on later Nintendo platforms. It also played host to some people’s all-time favorite entries in long-running Nintendo series, with its incarnations of some iconic Nintendo franchises beating those on the more successful platforms from the Japanese giant.